One call in, one link out
Send a video with a single API call and get back a link that plays anywhere. No pipeline to build, no settings to study.
Rend is the video platform for developers. One API call to upload, one URL that plays instantly anywhere in the world. Encoding, storage, and delivery, all on hardware we own. And we're open source.
Send a video with a single API call and get back a link that plays anywhere. No pipeline to build, no settings to study.
Every video starts right away, even one nobody has watched in months, from anywhere in the world.
You pay for minutes watched and minutes stored. That is the whole bill, simple enough to work out in your head.
All the code is open for anyone to read and use. Run Rend on your own machine, and it keeps working even if we vanish.
The whole guide fits on one short page, clear enough that you, or the AI helping you build, get it right on the first try.
We measure how fast videos start, around the world, side by side with the big names, and publish the results live. Including the places where we are not the fastest yet.
When a video feels slow, the server is rarely the problem. Almost all of the wait is messages crossing the internet, back and forth, before the first frame can show. Rend is built around one idea: make fewer trips, and make them short.
Rend runs on machines we own, in the cities where viewers actually are. There is no cloud provider sitting between our disks and your viewers, so nothing gets metered, throttled, or marked up along the way.
The opening seconds of every video sit in memory and on NVMe flash on every machine. Owning the drives means unlimited IOPS: no quotas, no burst credits, no waiting for storage to wake up.
At upload, a small opener of every video is copied to every location. The first request returns real frames in a single trip, while the rest of the video streams in behind it.
Rend is being built in the open. Leave your email and we will tell you the day it is ready.